Amazing favicon hacks such as Matheiu Henri's Defender of the Favicon made me wonder: just how small could a game go? I'm not much of a coder, but over the weekend I had a go at making an adventure game only 8x8 pixels in size.
It's barely-playable and has all the charm of a malicious lite-brite. But once you've found the sword, shield and the all-important, all-healing pub, you can dash through it in a few minutes. I bet a really great programmer could fit a proper roguelike into the same space!
As it seems more like a 1970s electronic toy than a video game, I also made sure to include the original box, which explains exactly what those meaningless pixels are. (And you can refresh the page for a randomly generated one)
Saturday, July 16, 2011
Thursday, July 14, 2011
Monday, July 11, 2011
Saturday, July 9, 2011
by pixel - 10:19
When it comes to discovery, technology has essentially “been there, done that”. Thanks to satellite imagery, there are no more lost islands, and there are very few civilizations that have been untouched by civilization. However, technology played a huge part in uncovering 17 lost pyramids and thousands of ancient tombs, not to mention other structures in an infrared satellite survey of Egypt.
NASA and a University of Alabama at Birmingham Egyptologist Sarah Parcak teamed up to use commercial satellites in order to find mud-brick structures underneath the sands. These satellites were 430 miles up in the air, and they found 1,000 tombs as well as 3,100 settlements. Parcak has stated that there are “there is enough to be excavated for 50 generations to come”.
Friday, July 8, 2011
Wednesday, July 6, 2011
Monday, July 4, 2011
Sunday, July 3, 2011
Saturday, July 2, 2011
by pixel - 10:49
On a purely visual level, none of these shapes strike me as intrinsically beautiful or even pleasing, so what’s the appeal? There’s something jokey about bringing a cursor arrow, emoticon, or the all-powerful “like” symbol into the physical world. But there’s something else going on here too, and it’s not the opposite of immaterialism at all. Rather, it’s the inevitable flipside of the same phenomenon. Because like all jokes, these contain a truth: a de facto acknowledgement that the border between the worlds often called “virtual” and “real” is extremely porous.
Read more: Dedigitization
Friday, July 1, 2011
by pixel - 10:50
The principal of a Hamilton, New Zealand secondary school is upset that his fine academic institution is represented by this image in Google Earth. The penises were created in 2009 but the prank's global impact was delayed until someone noticed the image last weekend while looking at area properties. From NZ Herald:
It happened (in 2009) over a weekend but it wasn't until the grass died off bit by bit that phallic symbols started to pop up around the school grounds.
Every week another crude image revealed itself, much to the dismay of staff.
'There's not really much we could do about it,' (acting principal Gerhard van Dyk said.)
'The caretaker took some more weedkiller and tried to camouflage it a bit.'
Mr van Dyk never caught the culprits and the prank would no doubt have passed into schoolboy folklore had it not been captured by Google Maps.
The red-faced principal said he would be contacting Google to plead for the image's removal but an internet privacy specialist said it was difficult to get such satellite photographs changed or blurred.